Nowadays, MMORPGS are one of the popular sources of entertainment for Filipinos, as well as one of the most popular business opportunities, with the growth of Internet cafes and game publishers. Online gamers would flock at their favorite gaming spots and spend lots of time grinding and doing quests to fortify their characters, no matter what attack style they would be. More importantly, MMORPGs are also a way to socialize, with chatting and forming parties with friends and fellow players.
The MMORPG phenomenon started with Ragnarok Online, published by Level Up! Games, way back in 2003. Although not many people play the game like it used to be back in the early years, it was still marked as a unforgettable memory and still garnered a strong following, with lots of updates to keep it going.
More importantly, Level Up! Games now has a long list of online games for players to enjoy, including Flyff (formerly under NetGames Inc., which is now disbanded), Grand Chase, Hello Kitty Online, Perfect World, Rohan Online, and even KOS: Secret Operations, its first MMOFPS. It even brings international games to Pinoys, like Neo Steam, Silkroad Online and Deco Online.
From one online game publisher, others decided to step up to the competition, like E-Games. E-Games also managed to attract attention like its predecessor, with RAN Online as its debut MMORPG. And now, it still continues to entice gamers with Cabal Online, Dragonica, Runes of Magic, Nostale, Granado Espada, Audition Dance Battle, OP7, and its newest titles, Superstar (karaoke) and Band Master (instruments). And so there you have it, many more publishers will soon be coming, and still counting.
But if there are more online games coming into the spotlight, there are other online games reaching their end, which led to their ultimate demise. If you ever checked Alcarcalimo's post about the closing of Lineage 2 SEA here, and even the latest news about ZX Online's upcoming shutdown here, you'll get my point. I know it's melancholic, but as the saying goes, all good things must come to an end.
So there, now you understand what is like to be a customer in the online gaming market, whether you're a hardcore gamer, casual player, or itching to try something new. I hope this will open your eyes to enjoy the life of an online gamer
Showing posts with label RAN online. Show all posts
Showing posts with label RAN online. Show all posts
Friday, August 6, 2010
Friday, May 15, 2009
Same old lag, brand-new problem
Recently, I have another enigma that started to plague my Cabal playing sessions. It was that same old glitch which is always one of the most common problems to online gamers like me. That was none other than one word: LAG!
If there's an occurrence of lag, it would usually be described as something that was supposed to happen immediately after a movement was done, like showing damage after attacking or throwing skills to monsters, but instead appeared too late. If you would ask me, I would say that it was not a good sign, for side effects of lagging may occur, like your character's death once the effects were executed after either a short or long period of standstill.
Throughout my life as an online gamer, there's only one thing I could say about lag: it would dampen the flame of determination of a gamer whose usually aim is to make sure his/her toon reaches a high level, perhaps until it's finally extinguished. I already quit playing RAN online PH due to that stupid lag, especially when my DEX Mystic Peak campus archer had died a lot of times while leveling. And also, the worst thing was that my FS in Cabal was inside the middle of the quest dungeon when it happened! Way to go, laggers... show some love by ruining the gamer's experience... puft!!!!
That's enough ranting for now, and don't blame me if anything similar to that happened to you! GRRRRR!!!! *head full of steam*
If there's an occurrence of lag, it would usually be described as something that was supposed to happen immediately after a movement was done, like showing damage after attacking or throwing skills to monsters, but instead appeared too late. If you would ask me, I would say that it was not a good sign, for side effects of lagging may occur, like your character's death once the effects were executed after either a short or long period of standstill.
Throughout my life as an online gamer, there's only one thing I could say about lag: it would dampen the flame of determination of a gamer whose usually aim is to make sure his/her toon reaches a high level, perhaps until it's finally extinguished. I already quit playing RAN online PH due to that stupid lag, especially when my DEX Mystic Peak campus archer had died a lot of times while leveling. And also, the worst thing was that my FS in Cabal was inside the middle of the quest dungeon when it happened! Way to go, laggers... show some love by ruining the gamer's experience... puft!!!!
That's enough ranting for now, and don't blame me if anything similar to that happened to you! GRRRRR!!!! *head full of steam*
Friday, April 3, 2009
Ahh... Finally at my parents' place
So here I am now, in my parents' place in Escalante City, Negros Occidental. Actually, it was a store wherein people can buy load and cellphone accessories, our family business. Our house was at the back, where my family sleeps after a whole day of work and other stuff.
Ok, let me tell you what I'm going to do for the whole summer vacation: I'll be focusing mostly on my Nevarethian adventures in Cabal, with both my FS, Crestfallen (she just had her Battle Aura a while ago, wehee!), and FA, Westphallia. If I have time, I'll create a Force Blader as well. And also, I have finished watching the 1st episode of Special A. I might watch the other episodes anytime soon.
But don't worry, I'll check if I might play other games mentioned in my previous entry, since the PCs used are somewhat faulty (and my father's picky when it comes to HD space, trust me). I have also tried a private server in one of my former favorites, RAN Online. What pisses me was when my female swordie got killed by PKers (both channels are PK mode, believe me).
About what I mentioned if I'll have unlimited Internet time, my aunt still has tight - ass rules at using it, meaning my time was still limited. I'll have 6 hours per day for the whole vacation. Looks like I must make the most out of it.
Well, enough ranting for now... Must continue my Cabal adventures. Later days! ^^
Ok, let me tell you what I'm going to do for the whole summer vacation: I'll be focusing mostly on my Nevarethian adventures in Cabal, with both my FS, Crestfallen (she just had her Battle Aura a while ago, wehee!), and FA, Westphallia. If I have time, I'll create a Force Blader as well. And also, I have finished watching the 1st episode of Special A. I might watch the other episodes anytime soon.
But don't worry, I'll check if I might play other games mentioned in my previous entry, since the PCs used are somewhat faulty (and my father's picky when it comes to HD space, trust me). I have also tried a private server in one of my former favorites, RAN Online. What pisses me was when my female swordie got killed by PKers (both channels are PK mode, believe me).
About what I mentioned if I'll have unlimited Internet time, my aunt still has tight - ass rules at using it, meaning my time was still limited. I'll have 6 hours per day for the whole vacation. Looks like I must make the most out of it.
Well, enough ranting for now... Must continue my Cabal adventures. Later days! ^^
Labels:
cabal online,
crestfallen,
online gaming,
RAN online,
summer vacation,
westphalia
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